![]() Raw series used to have the amount of damage inflicted to the player's chosen superstar, measured with a meter on the HUD, where a design of a male figure presented the damage. Raw 2008 was a new submission system, in which the player had to move the analog sticks of their system's controller in different directions to force the opponent to submit, while the opponent could do the same to escape the submission hold.Įvery game in the SmackDown vs. ![]() Included with the release of WWE SmackDown vs. Raw 2008, in order for players to force a superstar to submit, they had to tap buttons to move a marker towards the end of the meter labeled "Submit", and the only way for opponents to escape was for them to move the meter towards "Escape". For example, the player could place their opponent in a suplex grappling position and then either perform a normal suplex or an inverted suplex slam. When WWE SmackDown v Raw 2007 was released, new game mechanics were introduced, in which a new control scheme altered the grappling system of the game, called "Ultimate Control moves." Unlike the previous games, where the player pressed two buttons to perform a grapple or an attack, players were able to place their opponents into a grapple position and then choose to perform a move by moving the directional buttons of their system's controller. History SmackDown! (2000–2004) SmackDown vs. 2.2 General Manager Mode / WWE 24/7 Mode.2.1 Season Mode/Road to WrestleMania/Attitude Era Mode.Take-Two confirmed the acquisition in February, saying that it would also retain the services of Yuke's and the THQ staff that worked on the WWE series. It is among the best-selling video game franchises, with 47 million copies shipped as of 2009.Īfter THQ's dissolution in January 2013, it was reported that the publishing rights for the WWE video game series were acquired by Take-Two Interactive. Raw 2009 was rated 31st and 28th (Xbox 360 and PlayStation 3, respectively) in IGN's "Top 100 Games" list. Reception of the series has been positive overall, and WWE SmackDown vs. Raw 2006, THQ took over as the Japanese publisher and the Japanese releases adopted the western name. Yuke's had also released the games in Japan under the name Exciting Pro Wrestling. Raw, the series expanded with yearly releases for various other consoles including the PlayStation Portable, Xbox 360, Nintendo DS and Wii, as well as mobile devices. After the release of 2004's WWE SmackDown! vs. The series began with the release of WWF SmackDown! in 2000 and originally remained exclusive to Sony's PlayStation consoles. In 2011, THQ announced that the series would now be known as simply WWE starting with the release of WWE '12. Originally named after WWE's SmackDown television program, the series was eventually renamed to add WWE's other major television show Raw to the title. ![]() The games in the series are based on the professional wrestling promotion WWE and feature professional wrestling match types, storylines and playable characters based on WWE programming. Raw from 2004 to 2011) is a series of professional wrestling video games developed by Yuke's and Visual Concepts and published by 2K Sports. WWE (formerly known as WWF/WWE SmackDown! from 2000 to 2004 and WWE SmackDown vs.
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